Here's the 2250 army I'm thinking about working toward:
Herald of Slaanesh - Many Armed Monstrosity, Level 1 Wizard
Herald of Slaanesh - Etherblade, Steed of Slaanesh, Level 1 Wizard (might get rid of this)
Herald of Nurgle - Palanquin, Level 1 Wizard
Herald of Khorne - Chariot of Khorne, Armor of Khorne, Soul Hunger
16x Plaguebearers of Nurgle
10x Bloodletters of Khorne
10x Bloodletters of Khorne
17x Daemonettes of Slaanesh
10x Horrors of Tzeentch
5x Furies
5x Furies
5x Seekers of Slaanesh
5x Screamers of Tzeentch
1x Fiend of Slaanesh
2x Beasts of Nurgle
6 PD
6 DD
90 Models
11 Deployments
There is really no rhyme or reason to the units in this army aside from just throwing in units I have and units I want to have because I like them. I'm pretty sure that, being Daemons, the army won't suck no matter what I take, so composition isn't too important to me. The above list only has one of the "ugly" combos--the regenerating Plaguebearer unit.
I see the Herald of Slaanesh on Steed being a suicidal knight killer. The Herald of Khorne on chariot will just run around slamming into things, hopefully causing plenty of casualties.
QUESTION: Does Soul Hunger work on chariot attacks? Or is it just for the attacks the Herald makes himself? If it works on the chariot, too, then this guy is going to be uber-deadly.
I'm not really planning on having any useful magic, but I didn't want to be weak in that department, either--especially concerning defense. But it is really hard to have a legit defense without having a Spellbreaker and such. I don't know if there is going to be any way to have a good defense without including a Herald of Tzeentch...
Just jotting down my jumbled thoughts...