Wednesday, April 29, 2009

Daemons of Chaos 2250 point idea

Here's the 2250 army I'm thinking about working toward:

Herald of Slaanesh - Many Armed Monstrosity, Level 1 Wizard
Herald of Slaanesh - Etherblade, Steed of Slaanesh, Level 1 Wizard (might get rid of this)
Herald of Nurgle - Palanquin, Level 1 Wizard
Herald of Khorne - Chariot of Khorne, Armor of Khorne, Soul Hunger

16x Plaguebearers of Nurgle
10x Bloodletters of Khorne
10x Bloodletters of Khorne
17x Daemonettes of Slaanesh
10x Horrors of Tzeentch
5x Furies
5x Furies

5x Seekers of Slaanesh
5x Screamers of Tzeentch

1x Fiend of Slaanesh
2x Beasts of Nurgle

6 PD
6 DD
90 Models
11 Deployments

There is really no rhyme or reason to the units in this army aside from just throwing in units I have and units I want to have because I like them. I'm pretty sure that, being Daemons, the army won't suck no matter what I take, so composition isn't too important to me. The above list only has one of the "ugly" combos--the regenerating Plaguebearer unit.

I see the Herald of Slaanesh on Steed being a suicidal knight killer. The Herald of Khorne on chariot will just run around slamming into things, hopefully causing plenty of casualties. QUESTION: Does Soul Hunger work on chariot attacks? Or is it just for the attacks the Herald makes himself? If it works on the chariot, too, then this guy is going to be uber-deadly.

I'm not really planning on having any useful magic, but I didn't want to be weak in that department, either--especially concerning defense. But it is really hard to have a legit defense without having a Spellbreaker and such. I don't know if there is going to be any way to have a good defense without including a Herald of Tzeentch...

Just jotting down my jumbled thoughts...

2 comments:

Matty said...

Hey, you wanted to know about magic defence, check out the Great standard of sundering in the daemonic icon section, it causes all casting attempts made by your enemy to be at -2 to cast, as well as this, you might also consider taking the 'Blue scribes of tzeench' (these two added together probobly cost less than your herald of slaanesh) not only are they a useful spellcaster (one free bound spell of a possible high level every turn) but they also add a power dice to your pool, whenever your opponent successfully casts a spell, meaning that your relatiely low numbr of power dice will be geting a pretty big boost...

My Hotmail's mattythemonster@hotmail.com if you wanted to talk some more ^^

Matty said...

Soul hunger only works on the attacks of the daemon you buy it for, not it's mount/chariot, found out today =/